![Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly](https://preview.redd.it/fy3xoky0w0361.jpg?auto=webp&s=2fc8cf559f06a0625f0990b2f30372d79d6d15ef)
Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly
Blender 2.8 God Rays Volumetric Lighting Offset Shadows - Lighting and Rendering - Blender Artists Community
![This tutorial walks through creating a volumetric lighting effect (God Rays) coming in through a window. To top… | Blender tutorial, Blender 3d, Volumetric lighting This tutorial walks through creating a volumetric lighting effect (God Rays) coming in through a window. To top… | Blender tutorial, Blender 3d, Volumetric lighting](https://i.pinimg.com/564x/15/1e/14/151e145cffb1235334e2bbbc6e60085c--volumetric-lighting-blender-tutorial.jpg)